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Audio hologram projector [UE4 Project]
This project has notes explaining some sections inside the blueprints…
This time I have added a game basic project instead of only a visualizer. It’s an evolution of the project used in the last tutorial. Adding a main menu and more interactive zones for other frequency bands. So you can start by reading the tutorial to learn the basic functionality and then make your own modifications to transform it into a cool game :D.
UE4 Plugin: AudioAnalyzer
Tutorial: Design and main Level / User Interface widgets / Game Actor
As always, if you need any further details, please do not hesitate to contact me
This is a new audio visualizer, in this occasion a new experiment using World Position Offset and different types of lighting.
This is the Unreal Engine project of the retro landscape visualizer.
Simple talking head [UE4 Project]
One more sample for UE4 Audio Analyzer Plugin, a basic project showing how to use the plugin to move the jaw bone dynamically and simulate a talking head.
You need the AudioAnalyzer plugin to be able to work with this project: Marketplace AudioAnalyzer plugin
This is the full UE4 project of this visualizer.
You need the AudioAnalyzer plugin to be able to work with this project: Marketplace AudioAnalyzer plugin
This is the UE4 project of this new audio visualizer.
You need the AudioAnalyzer plugin to be able to work with this project: Marketplace AudioAnalyzer plugin
Audio Visualizer Project for UE4
This is the UE4 project used in the Audio Analyzer video
Required plugins: Audio Analyzer
In this project I’m changing the world offset position using a material to move the cubes instead of spawning each cube as an actor and apply a transform translation. It’s a huge performance difference
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