With this tutorial we are going to add a beat tracking widget to our previous spectrum visualizer. We are going to improve this visualizer adding the average bars too and a song selector.
This tutorial implements a UE4 widget to visualize the spectrum generated in the previous tutorial (Part 3: Frequency spectrum), valid for Win64 and Android platform.
With this tutorial we are going to show you how to use the FMOD library to load and play a sound into a UE4 desktop/mobile project. In a previous tutorial we have explain how to set project paths to be able to use a thirdparty library, now we can start coding a class to use this library.