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material

There are 14 posts tagged material (this is page 2 of 4).

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Dynamic Post Process Volume

DynamicPPV_featured

With this tutorial we are going to learn how to apply Post process Effects to the scene. We are going to adapt one of the materials used in a previous tutorial Transition effects using materials to be able to use it with a post process volume and view the effect in all the scene.

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BYC in Tutorials, UE4 | December 9, 2018 | Comment

Dynamic Textures: Decals

FeaturedCanvasDecals

With this tutorial we are going to add a tool to our previous drawing canvas to print decals. It’s a good example to explain how to load images and extract their pixel information using C++ code.

Part 1: Drawing canvas
Part 2: Adding decals

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BYC in Tutorials, UE4 | January 24, 2018 | Comment

Dynamic Textures Introduction: Drawing canvas

drawing_canvas_featured

We have seen how to modify dynamically and apply effects on textures in previous tutorials, but sometimes we need to create this texture dynamically too. One nice example of this is a drawing canvas.

Part 1: Drawing canvas
Part 2: Adding decals

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BYC in Tutorials, UE4 | January 8, 2018 | Comment

Outline effect (Part 2)

outline_effect_part2_featured

With this tutorial we are going to add more effects and the treatment of the occluded parts of the object  that has the outline effect of the previous tutorial.

Part 1: Outline effect
Part 2: Occlusion, colors and glow
Part 3: Opaque zones
Part 4: Depth limit

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BYC in Tutorials, UE4 | December 8, 2017 | 7 Comments

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