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blueprint

27 posts tagged blueprint (page 4/5).

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Outline effect (Part 2)

outline_effect_part2_featured

With this tutorial we are going to add more effects and the treatment of the occluded parts of the object  that has the outline effect of the previous tutorial.

Part 1: Outline effect
Part 2: Occlusion, colors and glow
Part 3: Opaque zones
Part 4: Depth limit

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BYC in Tutorials, UE4 | December 8, 2017 | 7

Outline effect (Part 1)

outline_effect_part_1_featured

With this tutorial we are going to make an outline effect around objects. This effect has been used in multiple games to show that we can interact with the object or can be collected.

Part 1: Outline effect
Part 2: Occlusion, colors and glow
Part 3: Opaque zones
Part 4: Depth limit

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BYC in Tutorials, UE4 | December 5, 2017 | 9

How to use HLSL and UE4. Introduction

HLSL_and_UE4_tutorial_featured

High Level Shading Language (HLSL) is a programming language that can be used to program modern graphics cards, supports the shader construction with C-like syntax, types, expressions, statements, and functions. UE4 material editor is a good tool to create shaders but sometimes it becomes a bit “tangled”.

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BYC in Tutorials, UE4 | December 2, 2017 | 0

How to make an online leaderboard (Part 3)

online_leaderboard_tutorial_3

This is the last tutorial of the online leaderboard series. The previous C++ class will be integrated in a blueprint project, with a example to explain how to use the leaderboardManager calls.

Part 1: Server files
Part 2: Client files
Part 3: UE4 game integration

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BYC in Tutorials, UE4 | November 15, 2017 | 0

Parallax scrolling using UE4 materials

Parallax scrolling featured

With this tutorial we are going to create a 2D parallax scrolling background using Unreal engine 4 materials.

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BYC in Tutorials, UE4 | November 3, 2017 | 1

How to add C++ containers to our blueprints

c++ containers and ue4 tutorial

With the version 4.17 of UE4 we can use 3 types of containers with blueprints: TArray, TSet and TMap. Each of them correspond to c++ vector, set and map respectively.

In this tutorial we will explain how to add other c++ containers for using it with blueprints.

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BYC in Tutorials, UE4 | October 23, 2017 | 3

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